AbZorba Games Betriebsges M.B.H
Constantine Moustakakis has over nine years of work experience, with expertise in various roles and industries.
From 2015 to present, they have worked at AbZorba Games Betriebsges M.B.H as a Senior Software Engineer and Lead HTML5 Dev. In this position, they co-developed a custom game engine using the Google Web Toolkit and led a team in developing HTML5 games. Constantine also developed native Android libraries/plugins for integration with Unity3d.
From 2015 to 2016, Constantine worked at THYME & OLIVE as a Senior IT & Developer.
In 2014, they worked at RTEL SA as a Software Engineer and R&D specialist. During their time there, they researched and developed solutions for smart homes using Zigbee-enabled IoT devices and developed solutions for analyzing store traffic using Kinect v2. Their solutions could also identify a person's biological gender.
Starting in 2011, Constantine worked at the Computer Technology Institute as a Researcher. In this role, they led the cBox networking team and implemented and optimized the Routing Protocol for Low power and Lossy Networks (RPL) using C/C++. Their optimized RPL was used in the "Virtualized dIstributed plaTfoRms of smart Objects" (VITRO) project for the European Commission's 7th Framework Programme.
Overall, Constantine Moustakakis has a strong background in software engineering, game development, research, and development in the fields of smart homes and traffic analysis.
Constantine Moustakakis pursued their education from 2008 to 2014 at the University of Patras, where they obtained a Diploma in Computer Engineering and Informatics.
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AbZorba Games Betriebsges M.B.H
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