Apple
Giancarlo Todone is a highly experienced software engineer specializing in computer vision and image processing. At Apple from July 2015 to December 2020, Giancarlo held key roles as a Camera Software Architect and GPU Performance Engineer, contributing to the design and optimization of algorithms for iPhone cameras, notably as a principal contributor to Night Mode. Giancarlo also played a vital role in enhancing iOS app performance through Metal on the A7 GPU and participated in the launch of the iPhone 10. From January 2021 to April 2023, Giancarlo served as the Computational Photography Tech Lead at Meta, focusing on an unreleased wearable camera project involving image processing and hardware design. Prior experience includes a tenure at ARM as a Senior Software Engineer, where Giancarlo worked on computer vision solutions using GPGPU compute, and at Studio Delta as Development Lead, overseeing software development and architecture design.
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Apple
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