Apple
Kelvin Chiu is a highly experienced software engineer with a specialization in graphics and GPU driver development. Currently a Principal Software Engineer at Apple since December 2018, Kelvin previously served as a Software Engineer at Oculus VR and held multiple engineering roles at Apple from 2009 to 2018, including Principal GPU Driver Engineer and Engineering Manager for iOS GPU Drivers, contributing significantly to the development of Apple's Metal API. Prior experience includes positions at PlayStation, Intel Corporation, Microsoft, and AMD, where Kelvin built expertise in GPU technologies and graphics software across various platforms.
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Apple
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Apple is a diverse collective of thinkers and doers, continually reimagining what’s possible to help everyone do what they love in new ways. And the same innovation that goes into their products also applies to their practices — strengthening their commitment to leave the world better than it was found.