Zelin Zhang

Graphics Hardware Design Engineer at Apple

Zelin Zhang is a Graphics Hardware Design Engineer at Apple, holding this position since June 2017. Prior experience includes a role as a Teaching Assistant for EE271 Introduction to VLSI Systems at Stanford University in early 2017 and an internship focused on GPU Memory Hierarchy Design at Apple in mid-2016. Previously, Zelin served as a Research Assistant at the University of Michigan, where research explored emerging computing architectures and involved designing printed circuit boards and creating Simulink models. Zelin holds a Master of Science in Electrical Engineering from Stanford University and both a Bachelor of Science in Electrical Engineering from the University of Michigan and a Bachelor of Science in Electrical and Computer Engineering from Shanghai Jiao Tong University.

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Stanford, United States

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Apple

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Apple is a diverse collective of thinkers and doers, continually reimagining what’s possible to help everyone do what they love in new ways. And the same innovation that goes into their products also applies to their practices — strengthening their commitment to leave the world better than it was found.


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