Arkane Studios
Pierrick Brunet is a seasoned software engineer with extensive experience in engine programming and development across various industries. Currently serving as a Senior Engine Programmer at Arkane Studios since November 2019, Pierrick focuses on the improvement and support of the Void Engine, specializing in resource handling, memory management, and audio pipeline implementation, among other areas. Prior to this role, Pierrick worked at Quarkslab from September 2016 to November 2019 as a Research and Development Engineer, enhancing the Epona obfuscator and supporting reverse engineering tools. Earlier experience includes positions at ESI Group as a Development Engineer, contributing to data management applications, and involvement in open-source projects like Pythran as a Core Developer. Educational credentials include an Engineer's degree from IMT Atlantique and a semester abroad in Computer Science at Dublin City University.
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