Clark Gibson

Technical Director at Atomic Arcade

Clark Gibson is a seasoned professional in software development and engineering, currently serving as the Manager of Software Development Engineering at Atomic Arcade since September 2022. Prior experience spans over 25 years at Red Storm Entertainment, where roles included Technical Director on Assassin's Creed Nexus VR, Expert Game Systems Engineer for Starlink Battle For Atlas, and Engineering Director for titles such as Star Trek: Bridge Crew and Werewolves Within. Additional notable positions include Lead Software Engineer on multiple Tom Clancy's Ghost Recon titles and Software Engineer for Tom Clancy's Rogue Spear and Rainbow Six. Gibson began a career in the industry with a Software Engineer Internship at Virtus Corporation. Academic credentials include a degree from the University of North Carolina at Chapel Hill, obtained between 1992 and 1996.

Location

Cary, United States

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Atomic Arcade

Atomic Arcade is a AAA video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from various AAA game and film studios, such as, Warner Bros., Epic, Bethesda, Marvel, Eidos-Montreal, Naughty Dog, Rocksteady, Bungie, Treyarch and many more. We are proud to be one of the talented studios that make up Wizards of the Coast which is a division the Fortune 500 company Hasbro. We are in the process of staffing up our development team with outstanding talent to create our first multi-platform, AAA game - a bold, new take on the GI JOE Universe starring the legendary ninja/commando character Snake Eyes! Interested in learning more? Please check out - https://www.gamesindustry.biz/articles/2022-03-15-snake-eyes-and-the-evolution-of-adaptation


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Employees

11-50

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