IG

Isaac Gollish

Software Developer - Integrations at Audiokinetic

Isaac Gollish is a software developer with extensive experience in the gaming and multimedia industries. Currently, Isaac is a Software Developer - Integrations at Audiokinetic, a position held since January 2021. Prior to this role, Isaac worked at Ubisoft as a Tools Programmer, where tools for motion capture tracking and retargeting were developed and automation systems for motion capture data were maintained. Isaac's experience also includes positions as a Programmer at BLVD MTL, a Junior Developer at Klocwork, a Student Research Assistant at the University of Ottawa, a Co-op Student at StoneShare Inc., and a Summer Student at N12 Consulting Corp. Isaac holds a Bachelor of Science (B.Sc.) in Mathematics and Computer Science from the University of Ottawa, earned in 2017.

Location

Montréal, Canada

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Audiokinetic

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™. Audiokinetic, a Sony Group Company, is headquartered in Montréal, QC, Canada, has subsidiaries in Tokyo, Japan, and Shanghai, China, as well as product experts in Europe and the USA.


Headquarters

Montréal, Canada

Employees

51-200

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