Azur Games
Tatiana Vinogradova is an accomplished producer and product owner at Azur Games, where responsibilities include game development from concept to post-production and strategy formulation since November 2019. Prior experience includes project management at Alternativa Games, focusing on task planning and execution control, alongside various programming roles involving Game AI and gameplay mechanics. Tatiana's career began as an intern gameplay programmer at Brainy Studio, contributing to the migration of the game Witchcraft to Unity. Tatiana holds a Bachelor's degree in Software Engineering and has undergone professional retraining as a translator, specializing in Professional Communication, both from the Higher School of Economics.
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Azur Games
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Azur Games is an international mobile game developer and publisher. We are currently one of the Top 3 mobile worldwide publishers by downloads — in 2022, we’ve surpassed the 3 billion download mark. Our portfolio has more than 150 high-performing projects in various game genres: from midcore pvp to hyper casual. The Azur Games team consists of gifted professionals working remotely and from our offices all over the world. Together, we’re doing everything to make sure talented game developers see their projects at the top of the charts. Let’s AZUR together 🚀