BoomBit
Sebastian Zalewski is a Lead Game Developer at BoomBit, where Sebastian creates new games and builds tools for level designers. Previously, Sebastian worked as a Game Programmer at NAWIA GAMES, where Sebastian was responsible for prototyping and developing games using Unity and C#. Sebastian also served as a Team Leader at SolDevelo Sp. z o.o., managing a team of programmers and handling communication with clients. With a Master of Science degree in Informatyka from Gdańsk University of Technology, Sebastian has a background in Java, Python, and web application development.
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BoomBit
BoomBit is a mobile game developer and publisher with over 270 people on board. Apart from our internal development teams, BoomBit also includes specialized teams in such areas as Art, Design, Business Intelligence, Games Creatives, User Acquisition, and Data Analysis. We work closely together and learn from each other, then pass this knowledge to external development teams from all over the world. The mobile market has no boundaries, so our reach is global. BoomBit created such global hits as Ramp Car Jumping, Slingshot Stunt Driver & Sports, Tiny Gladiators, Darts Club, and Hunt Royale. https://www.facebook.com/BoomBitgames https://www.youtube.com/BoomBitGames https://twitter.com/BoomBitGames https://www.instagram.com/BoomBitGames