Alexander Suffoletto

Game Designer - NBA 2k Mobile at Cat Daddy Games

Alexander Suffoletto has a diverse work experience in the gaming industry. Alexander started their career as a Social Media Moderator at New Code Inc in 2018, where they managed posts and engaged with the community. In 2019, they worked as a Junior Level Designer at Storm Rush Studios, designing environments and maintaining consumer interest. Alexander then joined Ape Law as a Quality Assurance Intern, analyzing test builds and assisting with bug submissions. In 2019, they also worked at Bit Fry Game Studios as a Quality Assurance Tester, logging bugs and adapting test cases. From 2020 to 2021, they worked as a Game Designer at Bit Fry Game Studios, designing gameplay components and developing UX features. Most recently, they joined Demiurge Studios in 2022 as a Game Designer. In March 2023, they will start working at Cat Daddy Games as a Game Designer.

Alexander Suffoletto earned their Bachelor's Degree in Game Design and Development from Daniel Webster College from 2013 to 2017.

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Cat Daddy Games

What's with the name? Way before Harley Howe and Patrick Wilkinson formed Cat Daddy Games 20 years ago, a much younger Harley was exposed to the perils of falling trees at a family-owned timber company. In those days, it wasn't uncommon for a cut tree to get stuck on other trees as it crashed towards the ground. Harley learned that the only way to get these trees all the way down was with a "cat daddy,"​ a man who literally climbed up stuck trees, chopped off the limbs, and then rushed down the tree as it plummeted towards the earth. The longer Harley spent with these guys, the more he realized that cat daddys were almost solely responsible for all the random acts of brilliant stupidity happening out in the woods. And so ... Cat daddys left quite the impression on Harley, so when Pat and Harley started their company, it seemed fitting that Cat Daddy Games be the name. They were going against convention and playing it loose, creating adventurous games on a variety of emerging platforms without a safety net. Like a way geekier version of real cat daddys. Pat and Harley's relationship grew and grew with multiple successful PC titles released and in 2003 they were purchased by Take-Two Interactive. With this they moved into console and delivered the Carnival Games franchise. As the industry changes so does their focus. They are now currently plugging away on mobile and VR games with some nice upcoming titles soon to be released.


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51-200

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