Cat Daddy Games
Kevin Forney has extensive work experience in graphic design. Kevin currently holds the position of Graphic Designer at Cat Daddy Games since 2022. Prior to that, they co-founded Hitbox Consulting in 2015, where they also worked as a Graphic Designer.
Kevin has worked for various companies, including Netflix as an Illustrator/Graphic Designer from 2021 to 2022, where they spearheaded new graphic designs for mobile game brands like Bridgerton and Money Heist. Kevin was responsible for managing multiple projects independently and creating icons, UI, social media assets, motion design, logos, and marketing collateral.
Before Netflix, Kevin worked at Funko as a Graphic Designer from 2020 to 2021. Kevin was responsible for creating advertisements, marketing materials, and store branding for the games division of Funko. Kevin also worked on establishing and creating new brand strategies.
From 2016 to 2020, Kevin worked at Big Fish Games as a Graphic Designer II. Kevin worked on concept-to-completion marketing designs for multiple mobile game brands and took ownership of brand identities. Kevin also built design tools to improve automation workflows company-wide.
Kevin also has experience as a Lead Graphic Designer at XP in 2015, where they defined and prototyped corporate brand suites for national geek events. Kevin worked on various design elements such as logos, style guides, print, and web ads.
Kevin started their career as a Graphic Designer at Geek Chic in 2013, where they worked on innovative and elegant designs for different mediums. Kevin also created a detailed style guide to develop the department and ensure visual brand consistency.
In 2011, Kevin worked as a Graphic Designer at The 5th Avenue Theatre, handling the end-to-end production process and managing teams. Prior to that, they worked as a Production Artist at Prep Sportswear Inc. from 2007 to 2011, overseeing production quality, design, and team management.
Overall, Kevin Forney has a diverse background in graphic design, with experience in creating designs for various industries including gaming, entertainment, and ecommerce.
Kevin Forney attended the School of Visual Concepts from 2008 to 2010, where they studied Graphic Design. Prior to that, they pursued Audio Engineering at Shoreline Community College from 2003 to 2006.
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Cat Daddy Games
What's with the name? Way before Harley Howe and Patrick Wilkinson formed Cat Daddy Games 20 years ago, a much younger Harley was exposed to the perils of falling trees at a family-owned timber company. In those days, it wasn't uncommon for a cut tree to get stuck on other trees as it crashed towards the ground. Harley learned that the only way to get these trees all the way down was with a "cat daddy," a man who literally climbed up stuck trees, chopped off the limbs, and then rushed down the tree as it plummeted towards the earth. The longer Harley spent with these guys, the more he realized that cat daddys were almost solely responsible for all the random acts of brilliant stupidity happening out in the woods. And so ... Cat daddys left quite the impression on Harley, so when Pat and Harley started their company, it seemed fitting that Cat Daddy Games be the name. They were going against convention and playing it loose, creating adventurous games on a variety of emerging platforms without a safety net. Like a way geekier version of real cat daddys. Pat and Harley's relationship grew and grew with multiple successful PC titles released and in 2003 they were purchased by Take-Two Interactive. With this they moved into console and delivered the Carnival Games franchise. As the industry changes so does their focus. They are now currently plugging away on mobile and VR games with some nice upcoming titles soon to be released.