Adrian Smith

Senior Engine Programmer at Codemasters

Adrian Smith is an accomplished Senior Engine Programmer with extensive experience in the gaming industry. Currently at Codemasters since January 2013, Adrian has held various programming positions and contributed to multiple aspects of multi-platform game development, including UI, gameplay, engine, tools, server integration, and SDKs for major consoles. Prior to Codemasters, Adrian worked as a Programmer at Lightning Fish Games from July 2009 to January 2013, focusing on diverse gaming elements and hardware certification for platforms like PS3, Xbox 360, and Wii. Earlier career experience includes a position as a Games Programmer at Canalside Studios, where Adrian developed prototype games and engines for various target audiences. Adrian holds a BSc(Hons) in Computer Games Programming from The University of Huddersfield and a BTEC National Certificate in Software Development from East Riding College.

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Codemasters

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Codemasters is a world-leading video games developer and publisher with a proud heritage of over 30 years in the industry. With headquarters in Southam, Warwickshire, Codemasters also has studios in Birmingham, Cheshire and London as well as Kuala Lumpur and Pune, India. With the acquisition of Slightly Mad Studios in 2019, our headcount has increased to c.850 global full-time staff.


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