Sam Oates

Group Lead Tools Senior Software Engineer 1 at Codemasters

Sam Oates has a diverse and extensive work experience in the field of software engineering, primarily focused on tools development for gaming companies.

Sam started their career at Blitz Games Studios in 2011 as a Placement Tools Programmer, where they worked on their Tool set Blitz Tech and implemented new features using various programming languages. Sam also collaborated with the tools and engine team, as well as the game teams, to fix issues, implement features, and upgrade games to newer tool versions.

In 2013, Sam joined Codemasters as an Experienced Programmer, where they quickly progressed to Senior Programmer, Principal Programmer, Lead Programmer, and currently holds the role of Group Lead Tools Senior Software Engineer 1. As a Senior Software Engineer, they have been involved in the development of tools for the gaming industry, demonstrating their expertise and contribution to the field.

Throughout their career, Sam's work has focused on tools development and enhancements, including improvements in stability, usability, and functionality. Sam'stechnical skills include proficiency in languages such as C++, Python, C#, and JavaScript/HTML, enabling him to effectively contribute to the development of robust and efficient tools.

Sam Oates attended Teesside University from 2009 to 2013, where they studied Computer Games Programming and obtained a Bachelor of Science (BSc) degree. Prior to that, they attended Sherburn High School from 2001 to 2006.

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England, United Kingdom

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Codemasters

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Codemasters is a world-leading video games developer and publisher with a proud heritage of over 30 years in the industry. With headquarters in Southam, Warwickshire, Codemasters also has studios in Birmingham, Cheshire and London as well as Kuala Lumpur and Pune, India. With the acquisition of Slightly Mad Studios in 2019, our headcount has increased to c.850 global full-time staff.


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