Charlie Boatwright

Senior Manager, Product Analytics at Crunchyroll

Charlie Boatwright's work experience begins in 2009 as an Expediter at Le Bec Fin Restaurant. From 2011 to 2012, they worked as an Intern and Assistant Coach at Maximum Elevation Training Facility, where they coached several successful tournament baseball teams and organized skills camps. In 2012, they briefly served as the General Manager of La Petite Dauphine Café, overseeing the opening, training staff, and managing inventory and staffing. Charlie then worked as a Revenue Analyst at Huddler.com from 2012 to 2014. From 2014 to 2018, Boatwright was a Product Analyst at FANDOM, a global entertainment media brand. At Crunchyroll, they have held various roles, starting as a Senior Product Analyst from 2018 to 2020, then advancing to Lead Product Analyst until 2022, and currently serving as the Manager of Product Analytics.

Charlie Boatwright completed a Master of Data Science degree from UC Berkeley School of Information between 2021 and 2022. Prior to that, they attended the University of Pennsylvania from 2008 to 2012 and graduated with a Bachelor of Arts degree in Philosophy, Politics, and Economics. Information about their earlier education at International High School is not provided.

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San Francisco, United States

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Crunchyroll

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Crunchyroll connects anime and manga fans across 200+ countries and territories with the content they love. Best known as a top streaming service delivering AVOD and SVOD content, Crunchyroll also provides experiences to deepen fan engagement through content distribution, social, events, games, consumer products, and manga publishing. Fans have access to the largest collection of licensed anime through Crunchyroll, Anime Digital Network (in partnership with Citel, a subsidiary of Média-Participations), and Anime on Demand video streaming services, translated in multiple languages for viewers worldwide. Viewers can also access simulcasts — top series available immediately after Japanese broadcast. Crunchyroll's services also extend to licensing of theatrical, TV, home video, and consumer product rights. Fans engage further with events (including owned events Crunchyroll Expo, Anime Awards, Crunchyroll Movie Nights, KAZÉ Movie Nights), consumer products through eCommerce and retail partners (Crunchyroll, KAZÉ, AV Visionen), Crunchyroll Games, KAZÉ Games, and manga (KAZÉ Manga, Crunchyroll Manga app, Crunchyroll Manga Store). Crunchyroll was founded in 2006 and is headquartered in San Francisco, with offices in Los Angeles, Tokyo, Paris, Lausanne, Berlin (AV Visionen) and Chisinau. VRV (U.S.) and Eye See Movies (Germany) are also Crunchyroll brands