Crunchyroll
Edwin Ramirez has a diverse work experience in the fields of data analysis and engineering. Edwin is currently working at Crunchyroll as a Senior Product Analyst, where they support product teams by providing statistical analysis reporting on various metrics such as churn, viewership, application performance, subscriptions, fraud, and retention. Edwin also conducts A/B testing and causal impact analyses to validate experiments and feature rollouts. Furthermore, Edwin contributes to improving churn metrics and user retention through feature engineering and reporting of returning user behaviors.
Prior to their role at Crunchyroll, Edwin worked as a Data Analyst at OneValley for a year, where they applied their analytical skills to generate insights and support decision-making processes. Before that, they served as a Software Engineer at GrowthSimple, where they created python scripts to improve pattern detection on user activity and developed machine learning models to predict customer churn. Edwin also designed B2B applications for clients to view dashboard metrics and key performance indicators.
Edwin has also gained experience as a Machine Learning Engineer at Sacramento Kings, where they led a team to research and design machine learning models focused on sequence analysis to classify users more likely to resell tickets. Additionally, they worked as a Tutor/Reader at Jack Baskin School of Engineering, supporting students in various courses.
Overall, Edwin Ramirez's work experience demonstrates their strong analytical and technical skills, as well as their ability to contribute to data-driven decision-making and improve business outcomes.
Edwin Ramirez completed their education with a Master of Science (MS) degree in Data Science from the University of the Pacific, which they pursued from 2018 to 2020. Prior to that, they earned their Bachelor's degree in Computer Science from the University of California, Santa Cruz, where they were enrolled from 2013 to 2017.
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Crunchyroll
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Crunchyroll connects anime and manga fans across 200+ countries and territories with the content they love. Best known as a top streaming service delivering AVOD and SVOD content, Crunchyroll also provides experiences to deepen fan engagement through content distribution, social, events, games, consumer products, and manga publishing. Fans have access to the largest collection of licensed anime through Crunchyroll, Anime Digital Network (in partnership with Citel, a subsidiary of Média-Participations), and Anime on Demand video streaming services, translated in multiple languages for viewers worldwide. Viewers can also access simulcasts — top series available immediately after Japanese broadcast. Crunchyroll's services also extend to licensing of theatrical, TV, home video, and consumer product rights. Fans engage further with events (including owned events Crunchyroll Expo, Anime Awards, Crunchyroll Movie Nights, KAZÉ Movie Nights), consumer products through eCommerce and retail partners (Crunchyroll, KAZÉ, AV Visionen), Crunchyroll Games, KAZÉ Games, and manga (KAZÉ Manga, Crunchyroll Manga app, Crunchyroll Manga Store). Crunchyroll was founded in 2006 and is headquartered in San Francisco, with offices in Los Angeles, Tokyo, Paris, Lausanne, Berlin (AV Visionen) and Chisinau. VRV (U.S.) and Eye See Movies (Germany) are also Crunchyroll brands