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Matt Bard

Software Engineer at Crystal Dynamics

Matt Bard is a skilled software engineer and technical artist currently employed at Crystal Dynamics since January 2018, after previously working as a technical artist at Electronic Arts for a brief period in late 2017. Prior experience includes serving as an environment artist at Crystal Dynamics from May 2014 to September 2017 and as a 3D artist at Massive Black before that. Matt's early career features a modeling internship focused on 3D asset creation for Zombie Playground and experience as a modeling tutor at Cogswell Polytechnical College, helping students navigate challenges in 3D modeling. Matt holds a Bachelor's Degree in Digital Art and Animation from the University of Silicon Valley, earned between 2011 and 2015.

Location

Redwood City, United States

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Crystal Dynamics

3 followers

​Crystal Dynamics is an award-winning, top of class game development studio located just south of San Francisco in sunny Redwood City, CA.


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201-500

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