Scott Krotz

Chief of Engineering at Crystal Dynamics

Scott is a long-time game development veteran who started at Crystal Dynamics on Soul Reaver in 1998 and has since had a hand in nearly every major release since then. He worked as Technical Director on Tomb Raider 2013, Rise of the Tomb Raider, and Marvel’s Avengers. A strong believer in quality first, as Chief of Engineering he now oversees all the engineers at the company, working to ensure a collaborative and supportive environment that will create great technology for great games.

Location

San Francisco, United States

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Crystal Dynamics

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​Crystal Dynamics is an award-winning, top of class game development studio located just south of San Francisco in sunny Redwood City, CA.


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Employees

201-500

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