DECA Games
Sandra Pfahler has extensive work experience in various roles. Sandra started their career in 2000 as a Junior Consultant in Business Development at Bertelsmann. Sandra later became a Project Manager in Corporate Development at the same company. From 2004 to 2008, they worked at Springer Science+Business Media in various roles, including Audit Manager and Head of Global Business Controlling STM Publishing.
In 2008, they joined Weka Business Information as the Head of Processes & Organization. Sandra then moved on to work at Sandra Pfahler Consulting & Coaching as a Consultant & Coach from 2010 to 2012.
From 2012 to 2018, Sandra served as the Executive Director of the Berghof Foundation. After a sabbatical in 2018, they started their own company called Sandra Pfahler Consulting & Coaching.
Sandra'smost recent position is with DECA Games, where they serve as the Group-CFO & Managing Director. In this role, they are responsible for finance, HR, legal, compliance, tax, treasury, audit, M&A, and change management.
Sandra Pfahler began their education in 1993 at The University of Freiburg, where they pursued a Staatsexamen degree. Sandra'sfield of study during this time is unspecified. After their degree at Freiburg, Sandra attended the Humboldt-Universität zu Berlin for coaching studies at the artop institute, though the specific dates of their enrollment are unknown.
In 1999, Sandra earned a Master of European Studies degree from the Europäisches Zentrum für Staatswissenschaften und Staatspraxis. No further details about their field of study are provided. Additionally, Sandra attended the Eduard-Spranger Schule Freudenstadt, but information regarding the dates and degree obtained is not given.
Lastly, Sandra participated in a Stipendiatenprogramm at the Université Blaise Pascal (Clermont-II) in Clermont-Ferrand from 1995 to 1996. Sandra'sstudies during this program focused on Romanistik and Germanistik.
DECA Games
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DECA Games uses their unique approach to live operations to breathe new life into games on the decline. The team works with games studios and developers who lack the resources to handle the responsibilities of running a game as a service. DECA Games provides a way for developers to profit from the long tail of games and enhances the experience fora game’s dedicated fanbase with their long term approach to games as a service. They handle all community management, product management, feature development, art, customer support, live events and promotion planning to ensure a high quality integrated service.