Deep Render
Ruslan Mullakhmetov is a seasoned professional in machine learning and computer vision, currently serving as an ML Performance Engineer at Deep Render since November 2023. Prior to this role, Ruslan worked at Hawk-Eye Innovations Ltd as a Computer Vision Engineer, focusing on ball and player tracking technology for sports. Previous experience includes significant positions at TwentyThree, where Ruslan led the development of a video transcoding and streaming pipeline, and at Huawei Technologies, where development of video compression algorithms for the H.266 codec was undertaken. Early roles also include designing distributed streaming backends at Nemo Group and developing financial market software at Tools For Brokers Inc. Ruslan's educational background includes a Master's degree in Theoretical and Mathematical Physics from ITMO University and a Computer Vision Nanodegree from Udacity, complemented by an Engineer's degree in Applied Mathematics from Izhevsk State Technical University.
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Deep Render
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Deep Render is developing the next generation of media compression algorithms.