Alexander Samuelsson

Alexander Samuelsson is a skilled artist specializing in vegetation and level art, with extensive experience at DICE (EA Digital Illusions CE AB) since August 2017, where roles have included Vegetation Artist, Level Artist, and Level Art Intern. Additionally, Alexander served as an Environment Art Mentor at Futuregames for a photogrammetry course, guiding two students. Prior experience at Goodbye Kansas involved work as a 3D Artist focused on VR, overpaints, concept art, blockouts, and level art. Alexander's educational background includes studies at The Game Assembly, where a degree in Game Art was obtained, and current enrollment at The Swedish Academy of Realist Art, alongside earlier education at Palm Fine Arts.

Location

Stockholm, Sweden

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DICE (EA Digital Illusions CE AB)

DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.


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Headquarters

Stockholm, Sweden

Employees

501-1,000

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