DICE (EA Digital Illusions CE AB)
Ankit Mathur is a skilled Software Engineer currently part of the Build Farm team at Electronic Arts (EA), focusing on maintaining CI/CD infrastructure for the Frostbite game engine. Prior to EA, Ankit served as a Tools Developer and Build System Administrator at Tobii AB, where responsibilities included maintaining development tools and CI/CD pipelines. Ankit's experience also includes positions as a Sr. Systems Engineer at Larsen & Toubro Infotech Ltd., providing DevOps support for Scania IT AB, and as a Senior IT Applications Specialist at Veritas Technologies LLC, leading Perforce administration and automation efforts. Ankit began their career as a Software Engineer at Birlasoft (India) Limited, managing software configuration and migrations. Ankit holds a Bachelor's of Technology degree in Electronics and Communications Engineering from the Birla Institute of Applied Sciences.
DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.