DICE (EA Digital Illusions CE AB)
Birger Vaksdal is an experienced Build Engineer currently working at DICE (EA Digital Illusions CE AB) since January 2020, contributing to the development of the CI/CD system for game creation. Prior to this role, Birger served as a contractor Build Engineer at Academic Work, also for EA DICE, from November 2018 to January 2020. Birger’s earlier experience includes a position as Solution Manager at ETM Mätteknik AB, where responsibilities involved testing and documentation, and a role as Wind Analyst at Vattenfall that focused on data analysis using Matlab. Additional experience includes technical support roles at the Swedish Solar Telescope and the Swedish Armed Forces. Birger holds a Master of Science in Engineering Physics from KTH Royal Institute of Technology, supplemented by academic experiences in Germany and Portugal.
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DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.