DICE (EA Digital Illusions CE AB)
Claes Wikdahl is a highly experienced Senior 3D Artist at DICE (EA Digital Illusions CE AB) since May 2002, contributing to multiple major titles in the Battlefield series including roles as Lead Vehicle Artist and Animator. Previous experience includes positions at Amuze as an Artist focusing on cinematics for Headhunter and at Paradox Interactive as an Artist for projects such as Europa Universalis and Valhalla Chronicles. Claes Wikdahl's educational background includes studies in music at Musikhögskolan i Piteå, Framnäs Folkhögskola, and Anderstorps Gymnasium, where artistic skills were developed alongside a foundation in music.
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DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.