Daniel Cambrand

Daniel Cambrand is an experienced Level Artist at DICE (EA Digital Illusions CE AB) since January 2012, specializing in creating visually appealing game levels and environments, with a background as a Technical Artist within multi-platform game development. Previously, Daniel held the position of 3D Artist at Cambrand Designs, focusing on film and game development, and completed an internship as a 3D Artist at Node Entertainment, contributing to various multimedia projects. Daniel's early career includes roles as a Transporter at Tommys Transport and a Store Assistant at H&M. Daniel holds a degree in 3D art and CG art from Nackademin, as well as a background from Kungsholmens gymnasium / Stockholms Musikgymnasium.

Location

Stockholm, Sweden

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DICE (EA Digital Illusions CE AB)

DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.


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Headquarters

Stockholm, Sweden

Employees

501-1,000

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