DICE (EA Digital Illusions CE AB)
Edvin Eriksson has a solid background in level design, currently holding the position of Level Designer at DICE (EA Digital Illusions CE AB) since January 2017, after serving as a Level Design Intern. Previously, Edvin contributed to the development of "The Solus Project" as a Level Designer at Teotl Studios in 2016, focusing on the ice path level through level design and art responsibilities. Edvin's education includes studies at Futuregames from 2015 to 2017 and at Mediagymnasiet from 2013 to 2015.
DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.