DICE (EA Digital Illusions CE AB)
Erik Pomerleau has extensive experience in the gaming industry, currently serving as Release Manager at DICE (EA Digital Illusions CE AB) since January 2013. In this role, Erik is responsible for the planning, directing, and execution of changes in the production environment across all DICE games, ensuring high-quality software delivery and optimal player experiences. Previously, Erik worked as an Online Analyst, focusing on process improvements for DICE product releases, and as a Live Quality Assurance Tester, where Erik contributed to projects like Battlefield 3 and Battlefield 4. Prior to DICE, Erik gained sales experience at TeliaSonera from September 2010 to December 2012. Erik's educational background includes completing studies at Design Gymnasiet between 2008 and 2011.
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DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.