DICE (EA Digital Illusions CE AB)
Jonathan Jonsson is a skilled software engineer with diverse experience in both gameplay features and R&D within the engineering sector. Currently working at DICE (EA Digital Illusions CE AB) since January 2023, Jonathan has previously held the position of Senior R&D Engineer at Sandvik Coromant, focusing on developing new generations of inserts for the metal cutting industry. Jonathan also completed an internship at welevel studios, where a climbing system was successfully implemented into a game. Earlier in the career, Jonathan gained expertise as a Development Engineer at PP Polymer, an Analytical Chemist at ExxonMobil, and held various engineering roles at notable companies, including a process engineer position at Preem AB. Educational qualifications include a Master's degree in Chemical Engineering from Chalmers University of Technology and a Gymnasieexamen in Natural Science from Ale gymnasium.
DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.