DICE (EA Digital Illusions CE AB)
Karl Arvidsson is a Software Engineer at DICE (EA Digital Illusions CE AB) since March 2018, specializing in gameplay code and weapons systems for Battlefield games by designing and implementing new features and maintaining code across multiple titles. Previously, Karl served as a Teaching Assistant at Mälardalen University in 2011, where responsibilities included assisting students in understanding algorithms, data structures, and complexity. Karl holds a Master of Science degree in Datateknik from KTH Royal Institute of Technology, completed in 2018.
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DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.