Luca Ballore

Luca Ballore is a Software Engineer at DICE (EA Digital Illusions CE AB) since June 2021. Prior to that, worked as a Machine Learning Engineer at Schibsted from September 2019 to May 2021. Luca also has experience as a Fullstack Developer at Blocket Jobb & StepStone, Software Developer at Conmodo Systems AB, MultiTechnologies, ContactLab, and as the Owner and Fullstack developer at Luca Ballore Web-Services. Luca holds a High School Diploma in Science, Technology and Society from Liceo Scientifico Statale "E. Fermi" and attended Università degli Studi di Padova from 2007 to 2010.

Location

Stockholm, Sweden

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DICE (EA Digital Illusions CE AB)

DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.


Industries

Headquarters

Stockholm, Sweden

Employees

501-1,000

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