DICE (EA Digital Illusions CE AB)
Lucas Josefsson is currently working as an Environment Artist at DICE, where Lucas is responsible for planning, scoping, and building levels. Prior to this, Lucas worked at The Outsiders as an Environment Artist for Metal Hellsinger. Lucas also gained teaching experience as a Guest Teacher at FutureGames and worked as an Environment/Material Specialist at Starbreeze Studios. Additionally, Lucas has experience in photography, display hosting, and personal assistance roles. Lucas has pursued education in graphic design, communication, and social sciences.
DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.