DICE (EA Digital Illusions CE AB)
Oscar Johansson is a seasoned Senior Environment Artist at DICE, EA Digital Illusions CE AB, since August 2015, with a focus on 3D environment artistry for high-profile titles such as Battlefield 2042 and Battlefield V's Battle Royale mode, Firestorm. Oscar's contributions include leading a team of 3D artists and overseeing the production of the extensive Halvøy map. Prior experience includes roles as a 3D Artist and intern at Forgotten Key, where Oscar played a pivotal role in the visual development of the game Aer. Oscar holds a Bachelor's degree in Game and Interactive Media Design from the Blekinge Institute of Technology and further honed skills at The Game Assembly.
DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.