DICE (EA Digital Illusions CE AB)
Robin Dyer is a seasoned software engineer with extensive experience in the gaming industry. Currently serving as a Senior Software Engineer and Tech Lead at Frostbite since December 2018, Robin has contributed to the core engine team at DICE/Frostbite since November 2012. Previous roles include Technical Director, Lead Engineer, and Software Engineer at Easy Studios from November 2009 to November 2012, as well as Lead Programmer at Avalanche Studios, where Robin worked on theHunter from September 2005 to August 2009. Robin holds a Master's degree in Computer Science from Stockholm University.
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DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.