DICE (EA Digital Illusions CE AB)
Shashank Uchil has a diverse work experience in the gaming industry. Shashank started their career as a Programmer at Aastha Technologies in 2002. Shashank then worked as a Level Designer at Milestone Interactive from 2003 to 2005, followed by a similar role at FxLabs from 2005 to 2006. Shashank then joined Funcom as a Level Designer from 2006 to 2010. Shashank then moved on to Crytek, where they worked as a Senior Level Designer from 2010 to 2012. Following that, they joined Capcom as a Lead Level Designer and worked there for six years until 2018. Currently, Shashank Uchil holds the position of Level Design Director at DICE (EA Digital Illusions CE AB) since February 2018.
Shashank Uchil completed their Bachelor's degree in Physics and Electronics from the University of Mumbai between the years 2000 and 2002.
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DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.