DICE (EA Digital Illusions CE AB)
Svante Lindholm is an experienced gameplay designer with a career spanning over two decades in the gaming industry. Currently serving as Lead Gameplay Designer at DICE (EA Digital Illusions CE AB) since February 2006, Svante has held various roles including Gameplay Designer and Associate Producer. Previously, Svante worked as a Gameplay Designer at Easy Studios from 2010 to 2013 and has held teaching positions in Game Design at FutureGames, University of Skövde, and GameMaker. Additional experience includes project management and game design roles at Jadestone Group, Starbreeze, and Oblivion Games AB. Svante holds a Master's degree in History, Political Science, and Philosophy from Stockholm University, complemented by studies at the University of Södertörn.
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DICE (EA Digital Illusions CE AB)
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.