Yasin Uludag

Software Engineer, Rendering at DICE (EA Digital Illusions CE AB)

Yasin Uludag is a Software Engineer currently working at EA DICE as a Rendering Engineer on Battlefield 1. Prior to this, worked at Vital Network Group, LLC as a Software Engineer focusing on Qt. Also has experience as a Tools Engineer at OVERKILL Software and as a 3D Generalist at Command & Conquer Reborn. Graduated with a Bachelor's degree in 3D Art and Game development from Futuregames Academy.

Location

Stockholm, Sweden

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DICE (EA Digital Illusions CE AB)

DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for producing the phenomenally successful Battlefield franchise. The studio is located in the heart of Stockholm. The office features glass walls throughout the building and breathtaking views over the city. DICE is a very cosmopolitan and diverse development studio with many employees relocated from Europe and wider afield, including Asia and North America. We who work at DICE are proud to work in one of the world's most beautiful cities, and at one of the most successful and innovative gaming studios. DICE is not just a job, it's a great experience. DICE is always looking for talented, self-motivated individuals with the capability and drive to make the greatest games possible. Whether you’re a mod maker or a senior with fifteen years’ experience, we want creative, committed, interesting people who aren’t afraid to fail, who love a challenge, who believe they can make our products and our company the best in the industry.


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Headquarters

Stockholm, Sweden

Employees

501-1,000

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