Edurino
Patrick Imbusch has a strong history of work experience in the game design industry. Patrick currently holds the position of Game Design Team Lead at Edurino, where they focus on teaching children 21st-century skills through adaptive learning games. Prior to this, they worked as a Senior Game Designer at RetroBrain R&D GmbH, where they developed therapeutic-preventive video games for seniors affected by dementia and other medical conditions.
Before their roles at Edurino and RetroBrain, Patrick held the position of Senior Game Designer at Deep Silver FISHLABS, where they worked on the award-winning game Chorus. Patrick'sresponsibilities included mission and world design, as well as leading a team.
Earlier in their career, Patrick served as a Creative Producer at Koch Media / Deep Silver, where they played a key role in shaping IP pillars, creating new IPs, and providing game design supervision and support. Patrick also gained experience as an Associate Game Designer at Bigpoint GmbH and as a Junior Game Designer at SnapDragon Games.
Before transitioning to the game design industry, Patrick worked as a Bankkaufmann at Sparkasse Osnabrück from 2004 to 2008.
Patrick Imbusch attended Games Academy Berlin from 2008 to 2009, where they pursued a degree in Game Design.
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Edurino
Edurino is an e-learning platform that introduces digital learning responsibly and playfully for children aged 4-8. The platform gets kids started with digital learning and gets them ready for school. Children are invited to explore the world of learning through play by the company, which combines physical toys and a digital learning app. Whilekids learn through play, parents can monitor each child's progress in learning and set limits on how much time they spend on screens. When the allotted screen time has passed, the app independently signals the end of play and turns off the device. As a result, the learning journey can be tailored to each child's developmental stage.