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Alexandre Desjardins

Principal Ai/gameplay Programmer at Eidos-Montréal

Alexandre Desjardins is a Principal AI/Gameplay Programmer at EIDOS Montreal, with a career spanning over two decades in game development. Since September 2009, Desjardins has contributed to major projects such as Grounded 2, an unannounced project utilizing Unreal Engine 5, and Marvel's Guardians of the Galaxy, where responsibilities included developing AI companions and enemies. Prior to EIDOS Montreal, experience includes roles as a Senior Gameplay Programmer at SEGA Studios San Francisco, where Desjardins developed key systems for Iron Man II, and at Secret Level, focusing on Golden Axe: Beasts Rider. Early career involvement as an AI/Gameplay Programmer at UBISOFT Montreal included significant contributions to popular titles like Splinter Cell Chaos Theory and Prince Of Persia 2008. Desjardins holds a BAC in Computer Science from Université de Montréal and a degree in Electronic Technician from Collège Lionel-Groulx.

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