Ember Lab
Julian Vermeulen is a skilled artist with extensive experience in environment and prop art for games, currently serving as Lead Environment Artist at Ember Lab since October 2017. In this role, Julian has led the development of the art style and aesthetic for the acclaimed game Kena: Bridge of Spirits, collaborating closely with the Creative Director and overseeing the Environment Art Team. Julian's previous experience includes freelance work as a 3D Environment/Prop Artist from February 2016 to October 2022, and contract work at Ember Lab as an Environment Artist on the Kena: Bridge of Spirits prototype. Julian holds a BA (Hons) in Interactive Animation, specializing in 3D Animation from SAE Institute.
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Ember Lab
Founded in 2009 by brothers Josh and Mike Grier as an animation and digital content creator, Ember Lab’s vision is to create immersive and evocative stories with characters that resonate and worlds that inspire. Ember Lab originally specialized in character development for advertising. The studio’s commercial work includes ad campaigns and animated shorts developed from concept to completion for The Coca-Cola Company, Hisense, and Major League Baseball. The company’s culture is based on a highly collaborative environment that melds the creative and production processes. In the studio, the lines between technical and artistic development tend to disappear as teams focus on delivering fantastic and innovative experiences. Ember Lab produced the award-winning short film, Dust, and the acclaimed Majora’s Mask fan film, Terrible Fate. The success of their commercial and independent projects led them to develop their passion project and first game, Kena: Bridge of Spirits. Releasing August 24 on PS4, PS5, and the Epic Games Store, Kena: Bridge of Spirits is now available for preorder.