Epic Games
Jodie Anderson currently serves as Vice President of Marketing at Epic Games, a position held since August 2017, where responsibilities include overseeing marketing, events, community, learning, and documentation for the Unreal Engine ecosystem, leading marketing initiatives for Unreal Editor for Fortnite, and managing the Epic MegaGrants program. Prior to this, Jodie held the role of Head of Marketing for Unreal Engine, focusing on marketing and community functions. Earlier experience includes serving as Head of Marketing at Foundry from September 2014 to August 2017 and various marketing roles at Autodesk from July 2006 to September 2014. Jodie holds a Mini-MBA from McGill University and a Bachelor's degree from Simon Fraser University, along with completing various executive management courses at McGill University.
Epic Games
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Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.