Epic Games
Wesley Hunt is a seasoned software engineer with extensive experience in game development, currently serving as a Senior Programmer at Epic Games since May 2007, contributing to notable titles such as Unreal Tournament 3 and the Gears of War series. Prior to this role, Wesley worked at Red Storm Entertainment as a Software Engineer, where involvement included developing the Ghost Recon franchise for Xbox and Xbox 360. Earlier career highlights include positions at Sinister Games and NVIDIA Corporation, focusing on software engineering, along with foundational experience at iROCK Games. Wesley holds a Master of Science in Computer Science from the University of North Carolina at Chapel Hill and a Bachelor of Science in Computer Engineering from Texas A&M University.
Epic Games
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Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.