Epic Games
Wyeth Johnson has an extensive career at Epic Games since January 2006, currently serving as Senior Director of Product Strategy for Unreal Engine. Previous roles at Epic include Director of Technical Art and Technical Art Director for VFX, overseeing projects such as Niagara and various special projects including Fortnite and Matrix Awakens. Johnson also worked as Lead Technical Artist on Robo Recall and held positions as Art Director on notable demos and games, including the GDC 2013 "Infiltrator" demo and Gears of War franchises. Prior to joining Epic, Johnson was an Art Lead at Ritual Entertainment, contributing as FX and Lead Artist on several projects, including Heavy Metal: FAKK2 and Quake 4.
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Epic Games
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Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.