Mark Montgomery

Audio Engineer at Esports Engine

Mark Montgomery has a diverse work experience in the field of audio engineering and IT. Mark currently works as an Audio Engineer at Esports Engine, where they are responsible for the operation, maintenance, and documentation of various audio systems in different environments. Prior to this, they worked as an IT Technician at Nordstrom, where they provided support for employees and managed various IT platforms. Mark also has experience working as an Audio Engineer for large production companies as a sub-contractor, where they installed and operated audio systems for live events and broadcasts. Additionally, they worked as a Studio Intern at Remote Control Productions, assisting with recording and mixing sessions. Mark's early experience includes working as an Audio Engineering Intern at The Show Factory and Azusa Pacific University, where they provided audio support for events and chapel services. Mark also worked as a Broadcast Engineer and intern, gaining experience in video, lighting, and audio production.

Mark Montgomery earned their Bachelor of Arts (B.A.) degree in Music with a specialization in Commercial Music and Audio Engineering from Azusa Pacific University, where they studied from 2008 to 2012. In addition to their degree, Mark has obtained certifications in Dante at Level 3 from Audinate in July 2020 and Smaart Operator at Level 1 from Rational Acoustics, also in July 2020.

Location

Los Angeles, United States

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Esports Engine

5 followers

Esports Engine is a turnkey esports solutions company that works with game publishers, rights holders and brands to provide production, broadcast, tournament, and ecosystem design.


Employees

51-200

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