Flashbulb Games
Jonas Sandroos is an experienced gameplay programmer currently working at Flashbulb Games since November 2022. Prior to this role, Jonas held positions as an Experienced Engineer at Axis Communications from June 2021 to November 2022 and as a gameplay programmer at Massive Entertainment - A Ubisoft Studio from April 2018 to June 2021. Earlier in the career, Jonas worked as a Junior Gameplay Programmer at Massive Entertainment and completed a programming internship at Station Interactive in 2017. Educational background includes a Bachelor's degree from Linnaeus University (2012-2015) and training at The Game Assembly (2015-2018).
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Flashbulb Games
Its our vision to ignite the creative spark in everyone. We create games that you play with – not just play. Games that give players unrestricted tools and environments to create their versions of fun. Flashbulb was founded in 2016 to create Trailmakers – an online physics based construction game. The game is out on Steam, Xbox and Playstation and is now more alive than ever with continuous updates, an ever growing player base, and an active Discord community. On the side we are now also developing our next Game Rubber Bandits - a wacky multiplayer party brawler for up to 4 players. Working at Flashbulb At Flashbulb you will be a part of a small team of seasoned veterans and eager talent, all aiming to provide players with great experiences. We pride ourselves in creating a workplace where opinions are heard regardless of title and we care greatly about maintaining a sensible work/life balance.