Frictional Games

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Frictional's story started in 2007 with Penumbra, that was a unique combination of horror, physics and adventure gaming. With Amnesia we redefined what horror games can be, and helped kickstart the Let's Play phenomenon. In SOMA we explored deep, unsettling seas and subjects. With our two upcoming p... Read more

Employees

11-50

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Org chart

Thomas Grip
Co-founder, creative director
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Oskar Larsson
Studio Assistant & Communicator
João de Brito
Concept Artist
Luis Rodero Morales
Tools Programmer

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