FundamentalVR
Giacomo Mazza is a skilled software engineer with extensive experience in game development and programming. Currently serving as a Staff Software Engineer at FundamentalVR since May 2022, Giacomo has held multiple roles, including Senior Software Engineer and Software Engineer. Prior to this position, Giacomo worked as a Unity Developer at MX Reality from February 2021 to June 2022 and contributed to gameplay programming and UI/UX design at the University of Oxford for a game project published in 2020. Additionally, Giacomo interned as an Online Feedback Initiator at the University of East London, participating in a project with the Centre for Student Success. Giacomo holds a Master of Science in Computer Games Programming from Goldsmiths, University of London, and a Bachelor of Arts in Computer Games Design: Story Development from the University of East London.
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FundamentalVR
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FundamentalVR delivers VR haptic 'flight simulators' for surgery creating a safe, measurable & repeatable space to refine to refine skills.