Moein Saadati

Mid-level Unity Developer at Funtory

Moein Saadati is a Mid-Level Unity Developer at Funtory since November 2021, specializing in developing cross-platform hybrid and casual mobile games for iOS and Android. Key achievements include leading over 10 iterations, resulting in a 30% increase in user retention and a 20% boost in revenue, while also utilizing the DOTS Unity framework for game prototypes and optimizing development structures. Prior experience includes roles as a Unity Developer, Game Programmer at Unbound Game Studio focused on mobile gaming tools, and a Teacher Assistant at Sadjad University of Technology, where Moein taught courses related to microcontroller processors and software engineering. Moein also worked as an Android Developer at Sadjad Research Center, implementing various applications and RESTful communications. Moein holds a Bachelor's degree in Computer Engineering from Sadjad University of Technology.

Location

Tallinn, Estonia

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Funtory

Funtory is a mobile game studio and publisher focusing on hyper-casual and hybrid-casual games on Android and iOS. Funtory has published over 30 games and gained 40 million+ downloads. We are a group of sharp, passionate, and ambitious experts in the game industry. We are everything needed to be a successful game studio & publisher. Funtory is a growing team of 25 members that includes game designers, developers, artists, digital marketers, AI experts, data analysts, and partnership experts.


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Headquarters

Tallinn, Estonia

Employees

11-50

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