Daniel Kim

Conference Associate at Game Developers Conference

Daniel Kim is a Sound Designer who has worked at Riot Games designing sounds for Champion skins and Events in League of Legends. Previously, Daniel has experience in sound design, composition, and audio implementation for various game projects and events including Gamers for Good and the Videogame Development Association. Daniel holds a Bachelor's degree in Music Theory and Composition from California State University, Long Beach.

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Los Angeles, United States

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Game Developers Conference

GDC is the game industry's premier professional event, championing game developers and the advancement of their craft. All-digital format on August 4-6, 2020.