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Jay Spang

Principal Build And Release Engineer at Gamebreaking Studios

Jay Spang is a Principal Build and Release Engineer at Gamebreaking Studios, with previous experience as a Senior Build and Release Engineer at ProbablyMonsters. Jay has a strong background in building scalable CI/CD pipelines, developing source control strategies, and automating build processes using tools like Packer, Terraform, and Jenkins. With experience in companies like Amazon Game Studios, Expedia, Inc., and Bungie, Jay has a proven track record in software testing, hardware testing, and release engineering. Jay's educational background includes attending Bellevue College and graduating from high school in 1999.

Location

Mountlake Terrace, United States

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Gamebreaking Studios

Gamebreaking Studios specializes deeply in building online games. Our core competencies are engineering co-development/work-for-hire and build pipelines for games (see bespokeci.dev).


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Employees

11-50

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