Gamebreaking Studios
Jay Spang is a Principal Build and Release Engineer at Gamebreaking Studios, with previous experience as a Senior Build and Release Engineer at ProbablyMonsters. Jay has a strong background in building scalable CI/CD pipelines, developing source control strategies, and automating build processes using tools like Packer, Terraform, and Jenkins. With experience in companies like Amazon Game Studios, Expedia, Inc., and Bungie, Jay has a proven track record in software testing, hardware testing, and release engineering. Jay's educational background includes attending Bellevue College and graduating from high school in 1999.
Gamebreaking Studios
Gamebreaking Studios specializes deeply in building online games. Our core competencies are engineering co-development/work-for-hire and build pipelines for games (see bespokeci.dev).