Dani Vega Espejo

Lead Graphic Artist at GameHouse

Dani Vega Espejo has a diverse work experience in the gaming industry. They started their career as a 2D Artist at Cortometraje "Una Ventana al Futuro" in 2008, where they designed and constructed attrezzo elements for the film's sets. In 2011, they joined Down to Moon as a 2D Artist, working on the design of objects and interactions for the mobile game "Glam Fever" and assisting with game design tasks. In 2013, Dani moved to Blinzy Studios as a 2D Artist, contributing their artistic skills until 2014. They then joined GameHouse, initially as a 2D Artist and later promoted to Lead Graphic Artist in 2015. The specific responsibilities and duration of the roles at GameHouse are not provided. Finally, Dani Vega Espejo worked at Izanami GameWorks as the Lead Concept / 2D Artist from 2008 to 2013, where they designed the studio's logo, created visual assets for the video game "The End of the World," and designed the website interface.

Dani Vega Espejo attended the Digital Rebel Academy in 2013, where they completed an intensive course in Modelado. In 2009, they enrolled in a similar intensive course in Zbrush at 9 Zeros. Earlier, from 2003 to 2007, Dani pursued a Master's degree in Illustration and Graphic Art at Escola Joso. Centre de còmic i arts visuals.

Location

Barcelona, Spain

Links


Org chart

No direct reports

Teams


Offices

This person is not in any offices


GameHouse

At GameHouse, they know the power of stories. GameHouse pioneered the genre of story games.


Industries

Headquarters

NB, Netherlands

Employees

51-200

Links