Gametime
Jingran Li has been working in the data science field since 2013. Jingran began their career as a Sr. Data Scientist at Aetna in 2013, then moved to Stitch Fix in 2018 as a Data Scientist, and is currently employed as a Sr. Data Scientist at Gametime, a position they have held since 2020.
Jingran Li obtained a Doctor of Philosophy (Ph.D.) in Mathematics and Statistics from the University of Massachusetts Amherst. Prior to this, they obtained a Master of Computational Mathematics in Partial Differential Equation from Xi’an Jiaotong University, and a Bachelor of Applied Science (B.A.Sc.) in Information & Computing Science from the same university. Jingran also holds certifications in SAS Certified Advanced Programmer for SAS 9 and SAS Certified Base Programmer for SAS 9.
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Gametime
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We built Gametime from the ground up to create mobile access to the best live events. To start we subtracted printing from the equation (rendering mobile access only - no more paper jams!). We also do the hard work of searching for the right options - algorithmically examining thousands of potential tickets and presenting only the best values - not an impossibly long list of options. With payment encrypted and stored on the phone, checkout takes 9 seconds instead of the 5 minutes fans might invest filling out a web form. From our founding in 2012 to launching in over 50 cities today, Gametime continues to put fan experience above all else to unite communities.